literature

Spray and Pray - opening

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  The Penitent Wanderers shave their skulls, so I wave the head of Drakos Twelve-Wounds around by the jaw. His tongue is soft beneath my fingers, still as warm as the blood that drenches my robes.
  ‘Isaac of the Imbrued Blade sends this man’s soul to the Blood Angel!’ I yell, and rev my chainsword as punctuation.
  Both gangs have spent their ammo and are laying into each other with clubs and knives, and I have to shout it again before anyone really hears. The Penitents know their champion; they know who Drakos put the knife to over the years; they know what kind of faith it would take to bring a bastard like that down. I’ve got that faith, and it scares them.
  Those that can, run, abandoning their chapel to our ministry. We could chase them, cut them down, but the Code’s there for a reason. One day, the Sanguinists will disappoint the Emperor and his Blood Angel, and we’ll be the ones running. It’s not cowardice that makes a warrior quit the field, but shame at falling short of the Angel’s expectations. If you let a runner live, they get the chance to redeem themselves, and that’s good for all of us: Sanguinists, Penitent Wanderers, Black Pilgrims, Angelsworn, and all the other gang-cults of Humility. We show our devotion through combat, not murder.
  I pace back and forth. My breathing is agitated. The burning rush of righteous combat still flows through my limbs. A half dozen Penitents are on the ground, some dead, some still moving, and I have to push down that lust for violence that, Code or no, makes me want to lash out at the survivors.
  I deactivate my chainsword. Its whine reduces to an unhealthy rattle before the fragments of flesh and bone tangled in the teeth cause it to stop entirely.
  ‘Isaac,’ calls Melkia. ‘What about their wounded?’
  The fighting’s done. Calm decisions are needed now. I let my anger fade with the roar of my weapon. ‘Depends,’ I say. ‘We lose anyone?’
  She nods towards Parris. The juve is slumped against one of the old chapel’s fallen pillars. The front of his robes is drenched red.
  I grit my teeth. It always hurts to lose a juve, but Parris had particular potential. The Emperor’s angels come to Humility from time to time and take the most pious boys from the holiest gangs. The Sanguinists gave a juve years back, long before I was born, and we’re still respected for it now.
  ‘Who?’ I grunt.
  ‘Drakos,’ she says.
  I lob Drakos’ head at a pillar. Bone cracks against marble. ‘Fair’s fair.’ I raise my voice for all the Sanguinists to hear. ‘There’ll be no vendetta for Parris! You get that?’ They need to understand. The Penitent Wanderers are going to be riled enough that we hit them in one of their chapels, so I don’t want any of the brethren whacking random Penitents out of vengeance. We don’t need to start a war.
Games Workshop had a submissions opening recently, for Warhammer 40,000 short stories with the theme of 'The Imperium of Man'. This was my (rejected) submission.

It's about gangs of religious zealots on a mostly-derelict, backwater shrineworld, dedicated to Saint Sanguinius. (Old-school 40k fluff: Sanguinius is the only primarch revered by common citizens right across the Imperium, due to him standing with the Emperor against Horus. He has his own annual festival and everything.)

The plot was to be that Isaac, the protagonist and a leader within the Sanguinists gang-cult, recruits a young Penitent, Hestus, into his gang to replace the dead Parris, as is local tradition. This juve, Hestus, explains that the Penitent Wanderers have dramatically changed their doctrine recently, since getting a new leader, which troubles Isaac. Although they're his enemies, the Penitents have always been steadfast in their faith in the Emperor. He mentions this to one of his contacts, a wandering weapons dealer, who turns out to be an Inquisitor. (As you do.)

The Inquisitor explains to him that the Penitents' new leader is a heretic that she has been searching for. Overawed that he's face-to-face with an honest-to-god agent of the Throne, Isaac gathers all the various gangs of Sanguinists and he and the Inquisitor lead them in a crusade against the Penitents' HQ. Lots of blood, lots of death, and both the Sanguinists and Penitent Wanderers are smashed beyond salvation. Isaac kills the heretic in a climactic fight worthy of a great (if low-budget) hero of the Imperium.

And then it turns out that the dead heretic has an Inquisitorial Rosette of his own beneath his robes. With the realisation that his great crusade was based on a lie, that the holiest agents of the Imperium fight amongst themselves and slaughtered two whole gang-cults to get at one another, Isaac loses his faith. He attacks and kills the Inquisitor, but is mortally wounded in the process.

Hestus, one of the last survivors of the Sanguinists, attempts to carry Isaac to safety, but they are attacked by vengeful Penitents. Hestus single-handedly drives off several dozen Penitents, but is also sorely wounded.

As Isaac dies, he witnesses an armoured angel of the Emperor (aka a Space Marine from an unidentified Chapter - probably a Blood Angels successor, considering the world they're on) pick up Hestus and carry him away. This sighting restores Isaac's faith and he dies happy.
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